Preaching

  • Teen men only

  • Junior and Senior High will be judged separately.

  • KJV will be the only version permitted.

  • Sermons must be 7-10 minutes in length

  • A brief typed outline must be submitted to the judges before preaching.

  • Must wear a coat/tie while preaching.

  • Points will be deducted for not staying within the assigned time frame at a rate of 5 points per minute.

Preaching

Bible Story Telling

  • Junior and Senior High will be judged separately.

  • Both Teen men and Teen ladies can compete in this event.

  • Bible Story Telling can involve actual stories from the Bible or stories with a Biblical message.

  • Must be 7-10 minutes in length.

  • Points will be deducted for not staying within the assigned time frame at a rate of 5 points per minute.

  • Any flannel graph material and other materials for illustrations must be provided by the contestant.

  • A computer/projector that the contestant may use will be provided. If using a slide show, contestant must provide someone to run it. Please bring pictures/slide shows on a flash drive.

Bible Story Telling

Dramatic Reading

  • Junior and Senior High will be judged separately.

  • Both Teen men and Teen ladies can compete in this event.

  • Dramatic Reading can involve actual stories from the Bible or stories/poems with Biblical messages.

  • Dramatic Reading should be presented on a 1st - 3rd grade level.

  • Must be 7-10 minutes in length.

  • Points will be deducted for not staying within the assigned time frame at a rate of 5 points per minute.

  • Any flannel graph material and other materials for illustrations must be provided by the contestant.

  • Dramatic Reading is an event that only one person can enter at a time, but that person may have assistants to help with props, illustrations, etc. It should be a story or poem that is memorized and presented in an expressive, dramatic way.

  • A computer/projector that the contestant may use will be provided. If using a slide show, contestant must provide someone to run it. Please bring pictures/slide shows on a flash drive.

Dramatic Reading

Missionary Presentation

  • Junior and Senior High will be judged separately.

  • Both Teen men and Teen ladies can compete in this event.

  • Must be 7-10 minutes in length.

  • Points will be deducted for not staying within the assigned time frame at a rate of 5 points per minute.

  • Any flannel graph material and other materials for illustrations must be provided by the contestant.

  • A computer/projector that the contestant may use will be provided. If using a slide show, contestant must provide someone to run it. Please bring pictures/slide shows on a flash drive.

  • For a Missionary Presentation, the teen may give a biographical sketch of a missionary’s life and ministry. It should be a well-planned presentation that will highlight the missionary and what God did and/or is still doing. The missionary may, therefore, be from the past (Hudson Taylor, Jim Elliott, etc.) or may still be living today, including a missionary from your own church.

  • Visuals, native costumes, artifacts, maps, etc., are all encouraged. Should be dramatic.

Missionary Presentation

Bible Quizzing

GENERAL

  • Junior and Senior High will be combined, so mix and match them as you see fit.

  • Each youth group is allowed one quiz team per 30 teens registered. Example: 1 - 30 in youth group - 1 Quiz Team 31 - 60 in youth group - 2 Quiz Teams.

  • Questions for the quizzing will be done differently this year from previous years. Questions will be taken from Ruth and Jonah.

  • This is a double elimination event.

ERRORS

  • 1.

    What is an Error?

    • • When a team member incorrectly answers a question.
    • • If the quizzer stands and fails to make any comment within 10 seconds. (You must say something like, “My answer is ____”.)
    • • If the quizzer fails to complete the answer within a full 30 seconds. If a quizzer stands before the question has been completed, the 30 second clock will begin from the time the question started. If a quizzer stands after the question has been completed, the 30 second clock will begin from the time the quizzer stands.
    • • When the quizzer repeatedly causes the light to go on, without standing upright, (whether he/she intended to or not).
  • 2.
    If one team errors, a toss up question, worth the full 20 points will go to the remaining teams.
  • 3.
    To avoid long delays caused by errors, toss up questions, or free questions, each team is allowed 3 errors per quiz without any deductions in score.
  • 4.
    The fourth error will cost the team a 10 point deduction.
  • 5.
    The fifth error and all additional errors will deduct a full 20 points from the score.

RULES

  • Each question will be worth 20 points.

  • 2 or 3 teams will quiz against each other at the same time.

  • Teams will consist of a minimum of 1 and a maximum of 8 member. Only 5 team members will quiz at a time. The other team members will be used as substitutes if needed.

  • No teens from the other teams are allowed in the Quiz Room until it is their time to quiz.

  • When the Quiz Instructor calls out the word “Question”, this calls everyone to attention for the next question to begin. Once stated, quizzers cannot talk to each other.

  • A Judge’s raised hand means: (Pause) I have something to say before the actual question begins. When hand is lowered, the actual question begins and quizzers are free to jump when ready.

  • For most questions, the Quiz Instructor will require a word perfect answer from the Bible. It is his judgment to decide if the answer given is adequate or inadequate to the text. If an opposing Captain or Coach wishes to challenge a call, they must call the Quiz Instructor’s attention BEFORE the next question begins. This requires adequate reason for disputing the call. Once the word “Question” has been stated, NO challenges by any Captain or Coach to any previous question(s) will be acknowledged.

  • Each coach is allowed one 60 second time out per quiz if needed.

  • To SUBSTITUTE, simply call out "Substitution". The Quiz Instructor will allow time for the exchange. The quizzer replaced may be returned later if needed.

  • A quizzer will QUIZ OUT after 5 correct answers per quiz. This is an HONOR. We will recognize the overall highest quizzer with a special trophy.

Bible Quizzing

Bible Sword Drills

GENERAL

  • This is based upon quickness of locating Bible verses after references have been called out.

  • Junior and Senior High will be combined.

  • Limit of one 5 member team per church. You may have 3 substitutes per team.

  • To make this event as fair as possible, we will provide identical Bibles for the contestants. Only FBC provided Bibles may be used for this event.

  • Bibles are not to be marked or defaced in any manner.

  • All pages must be flat, including maps and divider pages.

  • This is a single elimination event.

RULES

  • Competition will be single elimination with each team competing against one or two other teams at a time. Once a team loses a match, they are out of the competition. The team winning the greatest number of Sword Drill competitions will be declared First Place Winner. The team winning the second greatest number of Sword Drill competitions will be declared Second Place Winner. The team winning the third greatest number of Sword Drill competitions will be declared the Third Place Winner. If two or more teams win the same number of drills and qualify for being declared the Third Place Winner, the team with the highest numerical score (i.e. the sum of all games played) will be declared the winner.Observers may only take pictures before or after the competition or during time outs.

  • Each team will consist of one coach and 1-5 players.

  • There is no limit to the number of references any one player can respond to.

  • Each team is permitted one 60 second time out during the competition.

  • Only coaches may approach the players.

  • Teams will be assigned to one of three sections of chairs. Each section is lettered and each chair is numbered (i.e. A1, A5; B1, B5). Each chair has a small pad on it, which activates a lighting system that a judge monitors to determine which player is the first to indicate they are ready to read the reference. A player indicates that they have located the reference by standing.

  • Every competition starts with a reminder of the rules and a check of the lighting system.

  • 2 or 3 teams will go against each other at the same time.

  • There will be 15 completed references given, regardless of the number of errors.

  • Each question will be worth 20 points.
    • The score will be announced at the completion of every 5th verse.

  • Each reference starts with players being called to order by the judge saying “Ready”. At this time, each player places his Bible flat on his lap with one hand holding the spine and the other laying flat on the top of the Bible. Players are to sit straight in their chairs with feet flat on the floor while looking straight at the judge while the judge gives the reference.

  • When all players are ready, the judge will read the reference twice, wait about one second, and call “Draw”. At this time, players may pick up their Bible and find the reference. When a player finds the reference and is ready to read, he must stand to his feet. The judge will call out the section letter and seat number of the player standing first as indicated by the light monitoring system (only the light of the first player out of his seat illuminates while simultaneously locking out all other player’s lights).

  • Player has 3 seconds to read the first word of the reference after being called on and must read enough of the reference within 10 seconds for the judge to determine that the correct reference has been found. Players should not repeat the reference. The 3 second rule applies to the first word of the reference and repeating the reference does not stop the clock.

  • Turning pages after initiating the light indicates an error.

  • A reference may be quoted from memory, but must be quoted word perfect. An error occurs when a player does not meet the 3 second, 10 second, or word perfect rule; or when a player stands first and then turns a page; or when a player continuously initiates false starts.

  • Errors result in lost points after the third error. Errors 1- 3 = no loss of points; errors 4 and 5 = -10 points each; errors 6 and more = -20 points each.

  • Judges will only discuss scoring specifics with coaches during the scoring updates (after the 5th, 10th, and 15th verse references).
    • The team with the most points after 15 references will be declared the winner.
    • In case of a tie after 15 references, the tied teams will be given 5 additional references.
    • The first team to get 3 correct will be declared the winner. If a tie exists after the first tie breaker round, one reference (sudden death) will be given to the two tied teams. An error during the second tie breaker round will result in the other team automatically being declared the winner.
    • All errors during the regulation match will carry over into the overtime period.
    • One time out is allowed during the overtime period.
    • At the conclusion of the overtime period, the winning team will be declared and will have an additional 25 points added to their regulation points.

Bible Sword Drills

Bible Knowledge Test

  • Junior and Senior High will be judged separately.

  • This will be a “TRUE/FALSE” and “MULTIPLE CHOICE” test covering a selected portion of the Bible. This is not an open Bible test!

  • The Test covers the following Bible portion: Acts.

  • There will not be a time limit, but the test will close at 1:00 pm on Saturday.

  • Everything will be supplied for taking this test. The exam will consist of 50 questions - 20 True/False, 20 Multiple Choice, and 10 Fill in the Blank.

  • There will be an additional 5 Fill in the Blank questions to be used in case of a tie.

Bible Knowledge Test

Bible Essay

  • Junior and Senior High will be judged separately.

  • Contestants will have a maximum of 30 minutes to write an essay on the spot about a certain topic.

  • Essay must be between 300-500 words.

  • Word count must be included on the essay paper.

  • Contestants will choose 1 of 5 available topics to write about. An example topic would be “Explain the significance of baptism.”

  • Essay must be written in 3rd person. No personal pronouns may be used.

Bible Essay

Puppets

  • Junior and Senior High will be combined.

  • Puppets must have a Biblical theme.

  • A single-tier puppet stand will be provided, with the following dimensions:
    • Width = 81 inches
    • 1st Tier height = 58 inches
    • 1st Tier depth = 41 inches

  • The puppet show should not last over 10 minutes.

  • Points will be deducted for exceeding time limit at a rate of 5 points per minute.

  • The puppet show script must be original.

  • The voices of the puppets must be live; i.e. no prerecorded scripts. Conservative Christian background music and other sound effects can be from a recording.

  • Any music used must be approved by the Group Leader prior to the event. Please have a Group Leader Music Authorization Form filled out if using music for your skit. This can be found at the end of the Planning Packet.

  • There is a limit of one puppet show per church.

Puppets

Poetry/Short Stories

  • These are two seperate categories.

  • Junior and Senior High will be judged separately.

  • All work must be original and the contestant’s own work.

  • A teen may enter all categories, but may not enter multiple times in the same category. All entries must be submitted at Check-In on Friday. No entry may be over 2500 words.

Poetry/Short Stories

Skits

  • Junior and Senior High will be combined.

  • Each youth group is allowed one skit per 30 teens registered. For example: 1 - 30 in youth group - 1 Skit 31 - 60 in youth group - 2 Skits

  • Skits must be original works and have spiritual applications.

  • Skits must be no longer than 10 minutes in length. Points will be deducted at a rate of 5 points per minute that a skit runs over on time.

  • Any one skit may have a maximum of 10 people involved in the acting. However, extra people may be involved with stage crew work such as setting props, lighting, sound effects, etc.

  • Groups will act without microphones. Appropriate sound effects and music may be used. The group will need to provide someone to run the effects.

  • Any music used must be approved by the Group Lead-er prior to the event. Please have a Group Leader Music Authorization Form filled out if using music for your skit. This can be found at the end of the Planning Packet.

  • Group can use any appropriate props/costumes.

  • Skits are encouraged to be humorous, but not irreverent. If you are not sure, err on the side of caution.

Skits